def item(name, text, &block)
unless CgssWindow.instance.form.respond_to? "menu_#{name.to_s}_Click"
CgssWindow.instance.form.instance_eval "@menu_\#{name.to_s}_proc = block\n"
if @flag
CgssWindow.instance.form.instance_eval "def menu_\#{name.to_s}_Click\n@selected.instance_eval &@menu_\#{name.to_s}_proc\nCgssWindow.instance.paint\nend\n"
else
CgssWindow.instance.form.instance_eval "def menu_\#{name.to_s}_Click\ninstance_eval &@menu_\#{name.to_s}_proc\nCgssWindow.instance.paint\nend\n"
end
end
@menu.addMenuItem name.to_s, text
end